

Try Not to Die in the Shadowlands
An Interactive Adventure
Tommy’s funeral should have ended the story. Instead, it opened the way into the Shadowlands.
A funeral is supposed to provide an ending. Tommy’s does the opposite. In the aftermath of loss, a passage opens into the Shadowlands—a dark realm where grief, memory, friendship, and danger take physical form. The reader controls the decisions while navigating a world that cannot be reduced to a simple escape. Some choices pursue answers. Others protect the living, confront the past, or accept consequences that permanently change the journey. Written solely by Andrew Najberg, Try Not to Die: In the Shadowlands expands the interactive structure through eight endings rather than a single conventional resolution. Its emotional foundation and dark-fantasy imagery make it an important example of the series using choice to explore loss as well as survival.